Just read this article: How we got Glasgow playing in the streets again
"People still love to play on the street – but sometimes it takes careful design to get them started, as we found out while creating Scotch Hoppers for the Glasgow 2014 Games."
Some interesting thoughts from the game designer, particularly about permission (especially creating permission to speak for itself when there are no facilitators present) and appearance (make a game that doesn't look like it is designed for children, which could put off adults.
Link to the article on the Design Council website: http://www.designcouncil.org.uk/news-opinion/how-we-got-glasgow-playing-...
Videos and more details about the game itself, Scotch Hoppers:
Thanks to everyone who came to the "co-production: social change in action" event last night. I enjoyed it loads (and people have said that they did too, so that's cool.)
Just a quick note to say that due to timings (and having to invent a screen to project onto), we didn't get a chance to chat about potential new projects at the end, so we're going to get together to chat about it on Monday (this coming Monday - 1st July).
Where: at mine, 15 Janet Street, Splott, CF24 2BD
When: from 7pm
There may even be cake, and juice, and there will always be lots of fancy teas.
There are a couple of things in the pipeline -
1. The IDEO + acumen free 5-week course "human-centered design for social change" (http://plusacumen.org/courses/hcd-for-social-innovation/) - we're getting together a Cardiff team, deadline to register is Wednesday 3rd July.
2. The People's Health Trust has got £50k funding over 2 years for active communities. (http://www.peopleshealthtrust.org.uk/apply-for-funding/active-communitie...) Could we do something with that? Deadline for application is mid July.
3. At last night's event one of the groups started talking about issues affecting Splott, including the (existence and) implantation of heavy industry, and how this affects the neighbourhoods. This may be something to explore within 1. and 2. ...
Just logging two thoughts here for the record...
UnLtd (http://www.unltd.org.uk/) funding may be right for the next PlayARK games event - contact is Gareth Bickerton and he's lovely.
Games in the Rain - seeing as we have so very much of it. Can we have outdoors games specifically devised for a rainy day? Making use of the rain - and making people look forward to a wet day.
Just putting a note in here, the digital equivalent of sticking a twig in the sand.
Gareth at Welsh ICE would like to discuss the possibility of running games at the official opening of the Welsh ICE in April. A huge big empty building to play with!!! Hmmmm... Gareth will make it down to ARK sometime soon to talk about this. So this is just a heads-up.
Also, because I said I'd mention it to you guys and then *completely forgot*, he showed me an app called Aurasma - https://twitter.com/#!/aurasma and http://www.aurasma.com/what-is-it - it could be put to very good use in games... (provided the wifi coverage is decent).
Signing off for now. x